Esuna heals dark, poison, mini, toad, petrify, silence, confusion, paralysis, sleep and old. It is also an enemy ability used by Calofisteri and Carbuncle.
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The condition can be cured with Esuna or a Cure. Provoking and threatening will also remove the berserk status from an enemy.
Use. Esuna removes the Sleep, Poison, Sadness, Rage, Confusion, Silence, Frog, Small, Slow, Petrify, Berserk, Paralyzed and Darkness statuses. Many of these effects are extremely damaging and can completely change the outcome of a fight, making Esuna a very good replacement spell.
Disable can be cured by Esuna, Esunaga, and by Remedy once Remedy Lore 1 is accessed. Black Belt and Ribbon immunize against it.
Quite often, the optimal choice is to give Shemhazai your archer so that he can wear some of the more powerful heavy armor in the game. Alternatively, you can give your Red Battlemage the White Magic spells if he doesn’t already have them.
Confusion can usually be removed by hitting the confused character with an attack (due to his weak physical attack, a mage can be used). The status is often caused by the Confuse spell and the enemy ability Seduce, among others.
Doom can be cured with Treatment or Remedy+ (but not with Esuna or regular Remedy).
Cleansing Materia is a Materia in Final Fantasy VII Remake. Purifying Materia allows players to use healing spells. Materia is a type of gear that can be used in weapons and armor, providing spells or bonuses that characters can use.
Final Fantasy VII
It can be healed by DeSpell, White Wind, Angel Whisper, or Aeris’ Status Heal Limit Breaks. Deals large ice elemental damage and stop with 68% accuracy.
Petrify can be cured by using a gold needle or the white magic Stona or Esuna.
Final Fantasy XII
Immobilize is caused by the Time Magic spell of the same name. The status effect can be removed with Esuna or with a Remedy after the user unlocks Remedy Lore 2.
Final Fantasy XII
It can be cured by using the Regen and Esuna abilities and the Remedy item with the Remedy Lore 1 Augmentation. The Quasimodo Boots make the wearer immune to Sap, and in the Zodiac versions the Tourmaline Ring also has this effect.
I believe the reason only Ashe and Vaan can see Rasler is that they are both candidates for bloodline succession as far as Occuria is concerned. Once Ashe is selected as the successor, Vaan will no longer be able to see Rasler.
However, since only one character can purchase an Esper License, you must carefully choose which Esper Gates result in the best licenses for each class. On the plus side, if you buy an Esper license on one license board, it will also be unlocked on any other license board that character has access to.
Players should give Adrammelech characters with more hands-on approaches to combat: Black Mage: Hand Bombs 2. Bushi: Souleater Technique. Fine Crusher: Battle Lore.
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