Fallout: New Vegas is largely moving away from Fallout 3’s exclusive use of Damage Resistance (DR) toward Damage Threshold (DT). As in previous games, DT can act as pure subtraction: If a shot with a damage value of 40 is fired against a DT of 10, 10 damage is ignored.
Damage Threshold (DT) is a derived static value that is directly subtracted from the damage of each shot fired. Simply put, if a shot is fired with a damage value of 20 and the target’s DT is 15, 15 points of damage are removed from the shot’s damage.
Damage Threshold (DT in Vegas) is a flat damage reduction. If you have DT 10, subtract 10 damage from each attack that hits you. Damage reduction (DR from Fallout 3) is a percentage reduction. DR 10 subtracts 10% damage.
As for you, the player character: DR gives you an equivalent resistance to damage, and DT gives you a flat reduction in damage as. DR = damage resistance or % of damage taken from the damage taken is deducted. DT = Damage Threshold, or how much damage is reduced across the board.
SA = Sneak Attack Multiplier: 2 for ranged, 5 for melee/unarmed. LM = Positional Multiplier for Ranged Attacks. For example, most headed creatures take 2x damage from headshots and ants take 0.5x damage from their legs. AM = Ammo type damage multiplier (e.g. x1.
There is no good reason to take Kamikaze. It grants ten additional action points while lowering your damage threshold by two. The damage threshold determines the amount of damage you can mitigate with armor that permanently reduces that trait.
This is because the radial distance from the whole is considered r and decreases at the rate V. So the decrement rate is V. Hence dr/dt=-V.
Gun Runners’ Arsenal (abbreviated as GRA) is an add-on for Fallout: New Vegas that was released on September 27, 2011 along with Courier’s Stash.
Interactive Fallout Experience
The value is the standard amount of Bottle Caps worth of Fallout 3 items and Fallout: New Vegas items.
If your character has 0 damage reduction and equips 12 DR armor and 4 DR helmet, you have 16 DR total, which means that all damage done to you is reduced by 16%. I think the maximum possible is 85%, after that any further DR has no effect. WG = Weight.
Damage Resistance (DR) is a derived statistic in the SPECIAL character system. Any damage taken is reduced by a percentage based either entirely or partially on this number, depending on the game. Damage resistance can be increased by wearing armor or by taking certain chems or perks, depending on the game.
DAM is damage per shot. DAM is important when dealing with high DT goals.
HP can be restored with various medical items/foods such as Stimpaks and Wasteland Omelettes. HP can also be restored by sleeping or paying a doctor (both methods heal crippled limbs, except in Fallout: New Vegas hardcore mode).
Fallout Interactive Experience
Damage is a measure of how damaging an attack is to a character. When a character takes damage, it is subtracted from their hit points. Damage causes death when a character’s hit points reach 0.
Set your level (“player. setlevel<#>) – you can set a level from 1 to 50 in the game. Level up (“Player.advlevel”) – This command increases the PC’s level by one.
Remnants power armor has less item HP than any other type of power armor in the game, and its condition degrades much faster than even the primitive T-45d when incoming attacks exceed its damage threshold. This is offset by the fact that she has the highest DT of any armor available in the game.
No, you cannot become a ranger. They are a specific type or rank of faction soldier (in this case with the NCR) and you cannot join a faction to get an official rank with them.